2023 Week 07: Planning for touch
We've always wanted this game to play on multiple devices, so that means planning ahead.
How to handle touch-devices?
Prior to EXIT all our other game ideas had been aimed solely at desktop/latop machines. But as we got more into the planning, and mobile gaming was going from strength to strength, we realised we needed to support it.
But how?
So, we went through a number of different ideas. Currently, the mobile version of the game isn't too different from the desktop version — that may still change. But looking back at our notes, we had a few different possible approaches. One, which is detailed here by this image (created back in 2023), used a control system where the player didn't directly control the character, but instead gave them way points to head to.
At the moment, such a system doesn't appear needed. However, if once we've implemented the fight system, we may find that the interactions are too complex for a mobile or tablets cut-down interface. In which case, we may want to at least test something like this design.
We'll had to see how things go.
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